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The continent of Gilgamesh is a big place, the GM has a serious case of ADD, and the players are sure to derail whatever plot he had in store for them. Here the players and the GM can find and remember, respectively, all of the details of the campaign setting before things went to Hell in a hand basket. From the goddess with split personalities to the starting town for the campaign, it will be here for everyone’s eventual benefit.

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The Fall 2009 D&D Campaign Armetrek